“Putting flash cards on the screen is not a new way of learning math. It is a polished-up version of the old ways and promotes to greater heights their worst and most mechanical features. Moreover, it is often done in a spirit that I see as dangerously dishonest: Disguising flash cards as a game introduces an element of deception that undermines two educational principles.
First learning works best when the learner is a willing and conscious participant. Second, deception and dishonesty in the teaching process make a mockery of the idea that schools should develop moral values as well as knowledge of math or history.”
Papert, S. (1996) The Connected Family: Bridging the Digital Generation Gap. Atlanta: Longstreet Press. page 18.